Showing posts with label Seamus. Show all posts
Showing posts with label Seamus. Show all posts

Saturday, August 22, 2015

Resser Proxies

The Resurrectionist faction lacks powerful range attacks, most of their models are easy to hit, and they are slow - so why play this faction?   Where Ressers really shine is attrition: keeping bodies on the table that can keep hitting and making those all-important Interacts.  One way they do this is by replenishing their numbers with summoning.  Without upgrades, Seamus and McMourning really suffer in this area and when Poison or Terrifying are countered, they are even more at a disadvantage.  Two Upgrades available to Ressers can lessen this disadvantage: Maniacal Laugh and Spare Parts. The top of my list of Upgrades for Seamus is Spare Parts;  I have the original sculpt of the Rogue Necromancy but it was to pricey to spend 2 SS for one situational summon a game, if I was lucky.  Not sure if I will ever take Maniacal Laugh, but I thought I might as well have it available if I wanted to try out my Corpse Bloat/Maniacal Laugh combo sometime.

Due to the lack of Guild Autopsies from Wyrd and my delay in purchasing Mindless Zombies (because their box costs almost as much as a Master Crew box), I have not been able to get the full potential out of Seamus who is being pummeled by an endless supply of opponents immune to Horror duels.  I take the Effigy, but 4 SS is an expensive Arcanist tax and the model is usually the first to die so I only get minimal return on my investment.  Summoning will give Seamus the needed bodies to keep the enemy at a distance so that he can fire is gun and jump around around the board completing Schemes and Scenarios.


I raided my box of zombies that came with Season 1 of Zombicide and used some tacky to temporarily adhere them to some 30 mm bases.  From there, I wanted to paint the horde that would become Mindless Zombies while adding a gun and sword to the zombies that would become Guild Autopsies before painting them, too.  Here is my progress so far.






 Guild Autopsies:  I know the original sculpts from Wyrd were emaciated, deteriorating, and shambling, but I went with a more well-fed zombie.  I am thinking these particular guards died from an unhealthy mix of sitting at a desk and eating lots of fried foods.  The Tweedle Twins never passed their physical, but their dad was a high-ranking official so they both got cushy clerical jobs. 


Base painting for two models.
Next step is to add gun and sword..
Left Side:  Sword in scabbard turned
out OK,  Gun looks a little better
from this angle.
Right Side: Sword and gun added.
Barrel bend is more obvious
from this angle, but the look of
the grip seems decent. 
 













Mindless Zombies:  Dipping into my Zombicide Season 1 box again, I pulled some smaller models to be this horde of meat shields.  I don't see using more than 3-4 at a time, but I painted an extra just-in-case








Tacky used to stick models to 30 mm bases and then added a base coat.



     Added a wash.  Will probably add another wash.





 

Wednesday, July 29, 2015

Miniatures Monday - July 27th

Miniatures Monday at Battleground Games in North Charlotte!

This was the second game for Andrew.  He just was initiated into the world of Malifaux and selected Mei Feng and her Crew Box for Arcanists as his intro. The miniatures look great and she is just amazing on the table.  I think she is the toughest Master I have had to deal with so far!  I will add my spin on the battle report in another post, but for now I wanted to share the table we played on, our deployments and a snapshot of the 6th turn when the final blow was dealt. 

Andrew and his crew of Arcanists did prevail against Seamus' band of Resurrectionists.  It was all about completing his Scenario and Scheme. Mei was a melee powerhouse the entire game so the Arcanists had 3 VP from Reckoning, while Seamus only was able to get 2 VP.  I was able to Assassinate Mei while keeping Seamus at 12 Wounds, but I failed to keep four scheme markers down on the center line for Line in the Sand - that Emberling was dropping Scheme Markers like it was getting overtime at the USPS. We shared Strategy and Schemes and had them declared since this was his second game and it is best to slowly acclimate to the rules and add the complexity in layers.  All in all, it was a great game!

Well played, Andrew, and welcome to the game!



Seamus and the beginnings of my Fox Hunt crew!

Mei and her Rail Crew!


Lots of corpses in the end.  I think Kang and the Emberling were all that remained of the Rail Crew.  Seamus and the Carrion Effigy were all that remained on my side.  I was able to summon only 3 Dead Doxies due to bad Fate hands.